What does this mean? As a shadow priest with 15% spell hit rating (5% from gear, 10% from shadow focus talent) you still have 15% chance to resist all your shadow spells into a disc priest instead of 0%, which makes your shadow spec even more borderline inferior to disc than ever before.
![ctivo 2.5.1 ctivo 2.5.1](https://www.discoazul.com/uploads/media/images/486266_121205222320_wd1tbnb-2.jpg)
Unfortunately, for some unknown reason, Blizzard recently decided to break this behavior entirely with Phase 2, with a stealth/ninja change without a single mention in changelog/patch notes, which ARTIFICIALLY increased all PVP resists and made the game even dumber than before.Įlemental Shaman - talent Elemental Precision This is also how the game actually worked during the officially emulated TBC experience (Classic TBC) during Phase 1. Now, the way the game worked ever since its initial release (actual retail TBC), the talents that reduced chance to resist/increased chance to hit + spell hit rating “penetrated” the talents that increased a chance to resist, meaning that when you had 5/5 Unbreakable will vs 5/5 Shadow Focus, you would only have 5% chance to resist all fears, silences and stuns - NOT 15% !!! These also provide a resist reduction by %. The game also consists of talents that do exactly the opposite - increase a chance to hit/reduce a chance to resist - like Shadow Focus that reduces the chance your shadow spells will resist (fear, silence, dots).Īnd then there are spell hit gems and buffs that increase spell hit rating. The game consists of talents such as Unbreakable Will that increases a chance to resist fear, silence or stun by 15% (5/5).
![ctivo 2.5.1 ctivo 2.5.1](https://uchebniki-rabochie-tetradi.com/knijka0211listat/ct1jok.jpg)
Everything you read below presumes that you are already hit capped.)
![ctivo 2.5.1 ctivo 2.5.1](https://www.petroleo360.com/sites/default/files/Petróleo-BM-1-900x506.jpg)
(First of all, let me state that the following is not considering the default PVP spell hit cap, but only affects everything OVER such a cap. Many players already know this but let me re-introduce the problem we are dealing with in here.